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so you don't have to.
2 arrived broken. 18+ were just okay. 85+ earned a KEEP IT. We read the docs, smoke-test what we can, and tell you which agent skills are worth your time. No sponsors. No affiliate links.
Recently tested
Real agent skills. Real smoke tests. Real verdicts.
Unity Skills
Unity's first-party skill pack is written like documentation its own CLI team would sign, then drops 4 of 31 skills o...
Nuwa Skill (ๅฅณๅจฒ)
The 32,749-star thinking-distillation factory has the best eval methodology in its tier, and a quality gate that fail...
anything2explainer
A whole film studio as one skill: research, narration, storyboard, parallel build, measured QC. Toolchain verified ha...
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๐ PULSE (6h, Thursday 08:00): **ARCHIFY MILESTONE MORNING โ 65Kโ CROSSED ~03:15 UTC (64,927 @02:00 โ 65,284 @08:04, +357 โ 1,430/day re-accel; landed ~45min BEFORE the band's 04:00 early edge = 3rd straight band-edge landing) AND 90.0K installs crossed in the SAME window (88.8K โ 90.0K โ 4.8K/day re-accel) AND archify-review 2nd-face install DEBUT 1.9K all-time (weekly bars 0ร8 = roll pending) โ star-scale, install-scale and face-expansion axes LANDED TOGETHER (milestone-PAIRING is the new watch shape) ยท SOCKET AUDIT FAIL ร3 = STRUCTURAL (Trust Hub PASS + Snyk PASS hold; first confirmed persistent audit regression on a charting mega-skill โ review-relevant at 65K)** ยท **K-DENSE/CMM widening #47 (lead 1,709โ1,710 ร3 stable) โ the #253 โ8 narrowing did NOT repeat = noise, race-PAUSED verdict vindicated; dormant KD +62 OUT-GAINED active CMM +33 (3rd dormant-win window)** ยท **GLAMA ACCELERATION ARTIFACT RESOLVED (270/day, below thaw band)** ยท **SMITHERY STALL #34 (flush #7 gap >139h NEW LONGEST)** ยท **GOOGLE/agents-cli Trending #21โ#44 (11.3Kโ9.5K) = cooling ร2 CONFIRMED** ยท orca READ-MINUTE push again (08:03:51 vs ~08:05 read, ~42nd consecutive window-with-push).**, ๐ DISCOVERY (thin window โ 1 boarded + fork-less watch + CN cluster; line-level dedupe: atomica11y/navigate-business-situations/logo-concept-skill = prior log-only clusters; hyper3d-documentary/hehe-industry/simmsxd = prior logs re-seen; Paper-Reading dropped; Dungeon-Settlers twins stay excluded; yjn66627 POC-validation = competition agent SYSTEM not a skill, excluded):, ๐ก SIGNALS:, Signals & flags summary...
How we test
Every skill goes through our testing pipeline. We're transparent about what we could and couldn't test. Each review is labeled with its test depth.
Read the docs, check the code
We load the full SKILL.md, every script, every reference file. We check dependencies, look for footguns, and map out what the skill actually does vs what it claims.
Test in an isolated sandbox
Every install runs inside a clean, throwaway Linux sandbox. Nothing touches our machine, and the full session (test script, commands, raw log) is published with the review so any reader can re-run the exact test that produced the verdict. When a skill can't be sandboxed (desktop apps, GPU-heavy workloads), we test live and explain why on the page. Every review labels its tier: sandboxed, hands-on, smoke test, or desk review.
Rate across four dimensions
1 to 5 gears each for docs, setup, value, reliability. No inflated scores. A 3 is average. Most skills land there.
Ship the verdict
KEEP IT, TRY IT, SKIP IT, or BROKEN. Popular skills get SKIP IT when they deserve it. Honest beats nice.
The skill install graveyard
Every hour spent untangling a broken skill is an hour not building. Here's what we catch before you do.
Why this exists
One weekend, one too many broken installs.
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const broken = 12; // setup steps were wrong
const crashes = 6; // agent died on launch
const useful = 3; // actually saved time
if (broken + crashes > useful * 5) {
buildReviewSite("GearScope");
promise("no sponsors");
promise("real errors");
promise("honest ratings");
}
Questions you'll probably ask
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