Agent skills reviewed
brutally honestly.
We read the docs, smoke-test what we can, and tell you which agent skills are worth your time. MCP servers, Hermes skills, Cursor rules, skill packs. We cover them all. No sponsors. No affiliate links.
Recently tested
Real agent skills. Real smoke tests. Real verdicts.
Addy Osmani Agent Skills
Addy Osmani ships a full SDLC methodology as portable agent skills, and the craft shows.
Agent Toolkit for AWS
The AWS-built skill pack every cloud-bound agent needs, with reference depth that outclasses most vendor packs.
bb-browser
Your browser becomes the API. No keys, no headless browsers, no anti-bot games.
See all reviews →
farion1231/cc-switch — Cross-Platform Desktop Agent Switcher (78K Stars), lobehub/lobehub — Chief Agent Operator Platform (77K Stars), BeehiveInnovations/pal-mcp-server — Multi-Model MCP Proxy for Coding Agents (11.5K Stars), K-Dense-AI/claude-skills-mcp — Use Claude Agent Skills From Any Model...
How we test
Every skill goes through our testing pipeline. We're transparent about what we could and couldn't test. Each review is labeled with its test depth.
Read the docs, check the code
We load the full SKILL.md, every script, every reference file. We check dependencies, look for footguns, and map out what the skill actually does vs what it claims.
Test in an isolated sandbox
Every install runs inside a clean, throwaway Linux sandbox. Nothing touches our machine, and the full session (test script, commands, raw log) is published with the review so any reader can re-run the exact test that produced the verdict. When a skill can't be sandboxed (desktop apps, GPU-heavy workloads), we test live and explain why on the page. Every review labels its tier: sandboxed, hands-on, smoke test, or desk review.
Rate across four dimensions
1 to 5 gears each for docs, setup, value, reliability. No inflated scores. A 3 is average. Most skills land there.
Ship the verdict
KEEP IT, TRY IT, SKIP IT, or BROKEN. Popular skills get SKIP IT when they deserve it. Honest beats nice.
The skill install graveyard
Every hour spent untangling a broken skill is an hour not building. Here's what we catch before you do.
Why this exists
One weekend, one too many broken installs.
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const broken = 12; // setup steps were wrong
const crashes = 6; // agent died on launch
const useful = 3; // actually saved time
if (broken + crashes > useful * 5) {
buildReviewSite("GearScope");
promise("no sponsors");
promise("real errors");
promise("honest ratings");
}
Questions you'll probably ask
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